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       <dc:date>2010-09-08T14:03:12+02:00</dc:date>
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        <dc:date>2010-08-29T15:50:56+02:00</dc:date>
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        <title>changelog</title>
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        <description>0.2.1 (ETA: End of year 2010)


 General (features affecting both engine / artiste and possibly player) 
+ param updates (engine) now taking actual change into account. will prevent mesh generators from running
  unnecesarily
+ waveform viewing in sequencer
+ cloth band simulation
' uninitialized memory issues fixed
+ ocean tunnel now running in thread
+ cal3d module now has threading option (watch your cpu's people!)
' sequencer had several memory initialization issues leading to random corrupt…</description>
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        <dc:date>2010-05-04T12:34:43+02:00</dc:date>
        <dc:creator>jaw</dc:creator>
        <title>todo</title>
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        <description>+ feature addition
    + feature required or implied by above feature
  - collection/architectural element
  ' defect/bug
  ! high priority


Documentation todo


  + how to use sequences to control particle size
  + how to import stuff from blender (obj)
  + how to use VSXL
  + make clear how to do semi-transparent meshes putting the transparent stuff last and encapsulated
    with a no-depth-testing scheme and using the mesh renderer that supports transparency</description>
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