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       <dc:date>2012-05-18T15:23:19+02:00</dc:date>
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        <dc:date>2011-09-06T10:47:49+02:00</dc:date>
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        <title>todo</title>
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        <description>+ feature addition
    + feature required or implied by above feature
  - collection/architectural element
  ' defect/bug
  ! high priority


0.3.0 TODO


  + upload all documentation videos to vimeo and update the documentation page


Documentation todo


  + how to use sequences to control particle size
  + how to import stuff from blender (obj)
  + how to use VSXL
  + make clear how to do semi-transparent meshes putting the transparent stuff last and encapsulated
    with a no-depth-testing s…</description>
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        <dc:date>2011-08-13T14:10:42+02:00</dc:date>
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        <title>changelog</title>
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        <description>0.3.0 (ETA: October 2011)

 General (features affecting both engine / artiste and possibly player) 
+ merged everything developed and learnt from 0.2.1 into 0.3.0
+ a lot of work fixing memory leaks. mesh infrastructure totally rewritten
+ vsxu server - a standalone engine controllable via telnet and artiste. this features is in its infancy but still useful
+ initial support for OpenGL ES 2.0 (we're ignoring 1.x as it's dying anyway)
0.2.1 (never released, made for the Luna demo)


 General (fea…</description>
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